Artists

The heart of the BioSTEAM methodology is the way we build projects around artists and their unique way of knowing. Featured artists and interdisciplinary collectives share their processes--which inherently integrate science and technology with their diverse creative, cultural and academic backgrounds--and thus create powerful stories that directly inspire and engage our youth. This provides participating artists with a new contextual framework for their work where teachers and students can delve deeply into their artistic vision, process and research. The BioSTEAM methodology is unique in that it is aggregates resources and content from diverse sources around the topic being explored, while providing curriculum tools to guide teachers and students to the resources. In this way, the content is delivered authentically from the source, whether it be the artist, the scientist or the cultural specialist. Through curriculum tools such as the BioSTEAM WIKI we harness the collective knowledge available online to deepen the educational experience, bringing cutting-edge STEAM resources to the classroom. Artists are Zoomed in from their studios to share their process and demonstrate an activity that students will then try out at home or in the classroom.

The BioSTEAM methodology is based on the STEMarts model. For more visit www.stemarts.com and www.stemartslab.com

Ana MacArthur

Ana MacArthur designed and installed Pollinator Concentrator, a site-specific installation for the Rio Fernando Park in collaboration with Taos Land Trust in Taos New Mexico.  Her work delves into the topic of biodiversity loss and pollinator decline. She lead a 4-day workshop at Taos Integrated School of the Arts where she taught her biomimicry approach through hands-on activities.  The Pollinator Concentrator Project and BioMachine Design Challenge were derived from and in consultation with Ana's biomimicry curriculum methodology.  www.anamacarthur.com

Agnes Chavez

Agnes Chavez is the creator of BIOTA Exchange, a data visualization mixed reality (MR) event that is evolving from the BIOTA installation commissioned by 516 Arts for the Species in Peril Along the Rio Grande exhibition. The artist explores biodiversity loss through the micro-macro lens of sensing technologies. From electron microscopy to DNA sequencing to satellite tracking the artist investigates and integrates data and imagery in collaboration with BioSTEAM International students, participating in the project across borders through online/mixed reality experiences.  (Spring 2021)