The STEAM-wiki is a place to get started with your artist research. You will find links to articles, images, video, and tutorials that relate to Lothario Areski's work.
You can search by clicking on the links below or you can click on the topic words in the word cloud for specific areas of interest. For example, EXPERIMENTAL GAME DESIGN to learn about this field of study. If you are looking for STEM + Art activities type in STEAM Activities. To view all options, use the keyword ALL.
Remember the resource is an open forum sharing links and ideas that others have found – always check your sources and give credit where credit is due. The open source movement generously shares its knowledge and relies on user feedback – so if there’s something really good or doesn’t work let others know.
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- Tom Wujec: Got a wicked problem? First, tell me how you make toast (systems thinking, modeling, and visualization)
- Design Challenge: DIY Assistive Game Controllers
- Capacitors and capacitance
- A Double Dutch | Brain Games
- Noise Aquarium
- The urban design project sneaking puzzles and hopscotch into abandoned lots
- What a Chess Grandmaster Can Teach You About Solving Problems
- DIY Touch Sensor or Capacitive sensor Switch with Arduino
- Brain Games- Peripheral Vision and Motion
- TEDxSudeste - Russ Rive - Projection Mapping
- Basic Project | Game Controller
- How Does a Motion Sensing Circuit Work?
- What is a game? And why it matters! | Game/Show | PBS Digital Studios
- Why your brain is better on games
- What is Digital Art?
- Dance Pad | Design Squad
- Brain Games- Spatial Awareness and Proprioception
- Muscle-Computer Interfaces (muCIs)
- Roam by Julie Libersat
- Playing with Complexity: Games and Systems Thinking
- Playtesting - How to Get Good Feedback on Your Game - Extra Credits
- DIY Hacks & How To's: Pressure Plate Switch
- Detours: Disney researchers turn houseplants into theremin
- What Is a Game? - How This Question Limits Our Medium - Extra Credits
- DIY Hacks & How To's: Motion Sensor
- DIY Capacitive Proximity Sensors for Interactive Prototyping With Everyday Objects