Dprime Research Tag: Interactive Art

  • Tom Igoe’s guide to Physical Computing

    Tom Igoe teaches courses and workshops in physical computing and networking at the Interactive Telecommunications Program in the Tisch School of the Arts at NYU.  You can read his introduction to Physical Computing or visit his site on Codes, Circuits and Construction or find some suppliers on his resource list to find the components you might need.

  • The Lake – Julie Freeman

    Julie Freeman (UK) created The Lake using ‘hydrophones, custom software and advanced technology to track the electronically tagged fish in the circular Fringe Lake and translate their movement into an audio visual experience. Visitors of all ages were invited to come and listen to the fish composing their very own soundscape whilst watching an animated representation of…

  • Bio-sensors and Bio-feedback projects

    The links on this page lead you to a number of projects, art fairs and science articles giving you more information and inspiration from projects that use Bio-sensors and bio-feedback technology 1. Tangible Feelings: –  A symposium on EEG (and biofeedback) for the Arts , held at iMal (Center for Digital Cultures and Technology, Brussels). The symposium…

  • Scratch programming language

    There are a number of programming languages that range in difficulty to learn so MIT developed Scratch as a programming language for 8 – 16 year olds that makes it easier to create interactive stories, animations, games, music, and art. You can download Scratch from here and get started – you can explore combining it with sensors…

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