Archives: ISEA2012 Wikis

  • Art as a Way of Knowing conference

    Art as a Way of knowing – San Francisco 3/4 March 2011 IntroductionIn 2011, the Exploratorium hosted a conference called Art as a Way of Knowing. The purpose of the conference was to gather a broad range of artists, scientists, and educators toexplore the history, practice, and value of the arts as a means of…

  • In Conversation – Arthur Miller, UCL UK

    Arthur Miller is emeritus professor in history and philosophy of science at University College London. His latest book is Empire of the Stars (Little Brown in UK, Houghton Mifflin in US, 2005) Creativity special: One culture  issue 2523 of New Scientist magazine, 29 October 2005, page 44 What is scientific creativity?It involves the same kind of…

  • BioPlaytime

    BioPlaytime is a blog article written by Christina Agapakis that outlines an afternoon exploring engineering E. coli with genes that produce multicolor pigments, painted with living cells, and designed our own mini-IGEM projects (Agapakis, 2012). You can read the article and link into IGEM International Genetically Engineered Machine competition (iGEM). Through IGEM, student teams are given a kit of biological…

  • Hackteria network

    The Hackteria network is a community platform hackteria tries to encourage the collaboration of scientists, hackers and artists to combine their experitise, write critical and theoretical reflections, share simple instructions to work with lifescience technologies and cooperate on the organization of workshops, festival and meetings.  Hackteria is a collection of Open Source Biological Art Projects instigated in February…

  • STEM Into STEAM

    Rhode Island School of Design (RISD) has consistently upheld its mission to educate the public about the vital role of art and design in society. Ongoing engagement and commitment to the belief that the arts and design, in concert with fields like science and technology, will bring about the global innovation needed in the 21st century,…

  • USA’s Science education initiative excludes the arts

     ‘Can the U.S.’s Science Education Initiative Succeed Without the Arts? A Growing Chorus Says No’ (Blouin Artinfo Aug 2012) Thomas Eakins article, discusses the STEM agenda and the need for engagement with the arts, furthering the STEAM debate. The article provides useful links to current issues in the STEM / STEAM debate including cuts and…

  • Steven Ross Pomeroy -Science and Art go Hand in Hand

    In a post for Scientific American, Aug 2012 Steve R. Pomeroy considers the importantce of the arts for imagination and the necessity of their inclusion in the educational system with science to insure innovation. You can read from STEM to STEAM Science and Art go hand in hand here.

  • Mirrorbox: The story of how art became science

    Mirrorbox: The story of how art became science. This short video shows how an artist’s installation and scientific research can develop through collaboration.

  • GNU, Copy Left and Creative Commons

    Copyleft is a general method for making a program (or other work) free, and requiring all modified and extended versions of the program to be free as well. The GNU project, our aim is to give all users the freedom to redistribute and change GNU software. If middlemen could strip off the freedom, we might have many users, but those…

  • Electronic Arts Festivals

    Here you can find a list of some of the most well known Electronic arts festivals and explore the range of Artists, art works and projects that take part.

Stemarts